Tuesday, December 8, 2009

Stop-Motion How-To: Failure




Sooner or later, there's a time in our life when we come across something many people consider a terrible thing. Something they think life would be better without. That thing is failure.

Personally, however, I think failure can be one of the most useful things in life and in animation. A lot of you out there may be thinking I'm absolutely nutty, that failure is what brings us down, not the opposite. And that is true, it can and will bring you down. But it can only do that if you let it.

Failure is a teacher, the best one you'll ever get in this life. But you must learn to listen to it. When you fail at something, don't go into depression because you screwed up. Instead, look for the reason behind your failure, learn from it, and avoid it in the future. Often when someone has failed, he says, "I tried and failed, so now I'm just gonna quit." You can't expect to have success the first time you start something, and you also can't expect not to fail even after you've experienced success.

Trying again is often frightening. You may have put so much effort and heart into your project the last time, only to meet the grim face of failure. But I bet if you find what you did wrong and correct it, you'll do far better the second time!

I guarantee sometime in your animation career, you'll have more than a few failures. Puppet modeling, lighting, animation - none of us succeed at these things the first time. Keep your chin up, and remember that a failure isn't something terrible. It's just a stepping stone too becoming a great animator.

The video below isn't about animation, but everything in it can be applied to our craft.

Tuesday, November 10, 2009

Stop-Motion Fun Stuff: Wallace and Gromit Tribute

Since this year is Wallace and Gromit's 20th anniversary, I thought I'd post something to do with them and the first thing that came to mind was Andreas Francis's animated tribute. Andreas animated this for his first Stop motion assignment. The assignment was: Have a white clay ball roll in from the side, do something, then roll out again. As you'll see, he went far beyond what was required for this project!

Check it out below!



Monday, November 9, 2009

Stop-Motion News:Stop Motion Magazine!

Finally, someone has stepped up to the bar and brought together something I have only dreamed of coming to life: A stop-motion magazine! That someone is John Ikuma, and he's done a great job putting this magazine together.

There are currently two issues available, both of them containing a truckload of great information. The 1st issue includes four very inspirational interviews, a review of a new animation program, and a tutorial showing how to make a simple animation rig.

The second issue takes you on a in-depth look through the production of Titan Maximum, an interview with Stan Starwn, reviews of the programs Magpie Pro and iStopmotion Pro, and a tutorial on how to build a dolly for your camera.

As you can see, there is no lack of information in these magazines, and believe it or not, the magazine is totally free! You can download both issues here. Also, check out the newly launched Stop-Motion Magazine blog, which shows the behind the scenes and sneak peeks of upcoming issues.

Thursday, October 22, 2009

Stop-Motion How-To: The Effect of the Sound Effect



Something you need to seriously consider in the finished product of your animation is sound effects. Some animators may think sound effects are nice but not all that crucial to a finished animation. But in order to bring your animation to life they really are needed.

Sound effects can be just as crucial to telling a story as character voices. For instance, when your puppet sets down an object, the sound effect you choose helps identify what type of object it is. If it's a heavy object, it would probably make a loud clunk, or if it's metal, it would jingle. Portraying that the object is heavy or metal would likely be evident in the animation, but sometimes it's simpler to help the audience know what's going on through a sound effect or two. Our ears help us identify things almost as much as our eyes do.

How do you create these sound effects? Professional studios usually hire a sound-effect team to create custom sounds for the animation. But hiring such a team could get rather pricey, so I would recommend buying a prerecorded soundtrack. There is quite a selection to choose from. The biggest pack of sound effects I've seen is The Sony Pictures Sound Effects Series, which is a box set of 10 CDs with over 2,300 effects in a wide assortment of categories. The downside of the Sound Effects Series is that it costs $300-$400. If you're looking for something a tad cheaper, I highly recommend the 500+ Sound Effects mp3 download, which includes 6 CDs worth of sound effects. As of the date of this post, you can download it from Amazon for $1.99.
If you are using Windows Movie Maker, be aware that since
it limits you to one audio track, you won't be able to add any music along with the sound effects.

Since audios and visuals are the only two senses that can be applied to the motion picture, you should not only use sight to it's full extent but sound too.

Tuesday, October 13, 2009

Stop-Motion Fun Stuff: Human Skateboard

PES Film made a neat commercial, as an advertisement for skateboarding shoes, using pixelation.
check it out below.




Sunday, October 4, 2009

Stop-Motion News: Frankenweenie

It seems Tim Burton will be again stepping back into the magical world of stop-motion to make his third full-length stop-motion animated film Frankenweenie.

Frankenweenie will be remake of a live-action film Tim Burton made in 1984. The story, loosely based off the classic tale of Frankenstein, is about a young boy who brings his dog back to life.

Frankenweenie is being made by Disney studios and will be bringing back many of the animators and crew who worked on Corpse Bride.

Frankenweenie is scheduled to be released sometime in 2011

Saturday, August 29, 2009

Stop-Motion How to: Taking A Closer Look

Paul from StopMotionPro made a video showing a neat way to zoom up on your capture window using any program on your PC.

Zooming up on your capture window is much more useful than it might sound, especially when it's difficult to see your parts of your puppet, due to your lighting or set.

You can check the video out below.